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Measuring Value

January 23, 2007

Posted by Clare in: Events | Innovation | Evaluation | Add a comment

I attended a two day conference in Cambridge last week at Crassh on Evidence of Value: ICT in the Arts and Humanities. There was a lot of emphasis on archives, but thankfully some very good speakers too:

Cambridge Anthropologist James Leach was speaking in the session: Knowledge on the Move: What is transferable about 'knowledge' and what does this imply?. His thoughts on the value of relationships, stemming from his long-term field research on the Rai Coast in Papua New Guinea had particular resonance for iShed:

In relationships/networks, the source of value is not the objects produced - the generation of value is somewhere else (the relationships).

Knowledge transfer is not a straightforward appropriation, but the value is in the specificity of the skills each partners brings. Are we transferring knowledge or information - both are subject to the disciplinary contexts of where you are coming from.

The value of ICT is in what sense it serves to make relationships possible.

We should not perhaps think of value but values. The role of a translator is bridging between what is of value to X and what is of value to Y. This is a long process and often has uninrended outcomes.



Dorkbot in Second Life

January 22, 2007

Posted by Clare in: Events | Technology | Online | Add a comment

Dorkbot SL is trying to establish dorkbot meetings in second life a internet-based virtual world, which has now (Jan. 2007) about 2.5 Mio Users. Dorkbot SL wants to explore the new possibilities of the metaverse and tries to establish a platform for a glocal way of creating new connections and collaborations. Meetings are held at rhizomatic, which is a place in Second Life.

>>> FOR UPDATES PLEASE CHECK rhizomatic SL - blog Dorkbot SL is currently planning a first meeting, so all dorkboters in SL are asked for participation. Please contact us if interested.

Contact avatar in-world (= in SL) is Maximillian Nakamura.



The 'Hack-Able Curator'

January 22, 2007

Posted by Clare in: Events | Technology | Add a comment

m-DAT presents: The Hack-Able Curator project

19 Jan - 18th March 2007, at Plymouth Arts Centre, as part of the SLOW
exhibition.

The 'Hack-Able Curator' is a playful interpretation of the curating system
that includes a robotic arm making curatorial decisions. By using an
algorithm it chooses images from the popular photo-sharing website Flickr.
It is 'hack-able' because everyone can add images to the main resource by
uploading them to Flickr or by voting for any images displayed on the
website by sending a SMS message to the system. In both ways, the general
public can influence the decision the robot curator makes. The intention is
to facilitate discussion about new challenges and new possibilities for
curators. The project asks whether the availability and popularity of social
technologies suggests that the curator is redundant or indeed whether
everyone is now a curator of their own images?

The Project has been produced by Anita Barwacz, Lindsey Bedford, Andy
Bennett, Anaisa Franco, Martha Patricia Nińo, Richard Wilkes (m-DAT 2006-7).

m-DAT (Digital Art and Technology) is a is a hybrid masters programme that
integrates theory and practice of digital cultural production, and offers
MA, MSc and MRes awards (University of Plymouth). For more information,
visit http://m.i-dat.org/



I Am Your Worst Nightmare

January 19, 2007

Posted by Clare in: Events | Add a comment

This March Arnolfini joins forces with Spaghetti Club and Theatre Bristol to present ‘I Am Your Worst Nightmare,’ a platform for budding or established live artists and performers.

A chance to break into Arnolfini and mix things up: You’ve got a dark room (or a light one) and an audience: what would you do???

Put in a proposal by 1st February or just come along and see what emerges from the depths of Bristol’s imagination… Full info can be downloaded here.



Bristol based Alternative Reality Game launches soon

January 8, 2007

Posted by Clare in: Events | Watershed | Technology | Gaming | Add a comment

promo.jpg

Immerse yourself in a world of intrigue, an alternate reality running parallel to your own. MeiGeist is an Alternative Reality Game, created by Bristol-based Licorice Film. Blending humour and short film with code-breaking and clues (the more traditional elements of an ARG) it is the largest grass roots game of its type produced in the UK.

MeiGeist is free to play and launches mid January 2007 for 8 weeks. Sign up now to receive a cryptic message when the game starts: http://www.enter-geist.com

An Alternative Reality Game or ‘ARG’ is a form of cross media narrative that blends fiction with reality.

Useful Links
http://www.argn.com - more on Alternate Reality Gaming.
http://forums.unfiction.com/forums/viewtopic.php?t=17742 - direct help and information for people playing Geist.

MeiGeist is supported by HP Labs, Arts Council England, UK Film Council, Watershed and The University of the West of England.