Virtually Anywhere
June 14, 2007
Posted by Clare in: Events | Gaming | TrackbackHazel Grian and John Williams of Licorice Film, and Darius Pocha of Enable interactive joined Dan Glaiser of the Wellcome Trust last week at the Cheltenham Festival of Science for a discussion on virtual worlds.
Hazel gave an overview of her game MeiGeist (commissioned by Watershed, Arts Council England and HP Labs), noting the personal relationships that had been key to its success. John talked about the future of gaming, showing HP Labs' brilliant Roku's Reward Video and pointing towards the power of collaboration and the combination of ARG with more physically located gaming as the development potential he is most excited about.
Dan closed the talk with a reference to Dunbar's number, which refers to the theoretical maximum number of 150 individuals with whom a set of people can maintain a quality social
relationship. Does this hold true for virtual worlds too?


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