AntiVJ Showcase Event
August 19, 2009
Posted by victoria in: Innovation | Add a comment
Thursday 10 Sept | 1800hrs | Watershed | Fee £3.50.
International visual label AntiVJ create monumental projections in public spaces, combining powerful video projectors with digital mapping techniques and holographic illusions. Stepping away from conventional techniques, the artist’s offer an alternative perspective on social spaces and cultural communication.
This event will include a showcase of AntiVJ’s recent projects, plus an in conversation presentation between AntiVJ members Nicolas Boritch, Joanie Lemercier, and Watershed’s Head of Programme, Mark Cosgrove. They will discuss how artists are utilising today’s emerging technologies, and what impact this might have on the future of gaming, fashion, architecture and advertising.
Tickets to this event can be booked through Watershed Box Office: http://www.watershed.co.uk/exhibits/2028/
Media Sandbox Final Showcase Event & Publication
August 17, 2009
Posted by victoria in: Innovation | Add a commentTuesday 20th October | Watershed, Bristol | Free
In order to celebrate two successful years of Media Sandbox, we’re
pleased to announce that we have commissioned an exciting publication
to be launched at our Showcase Event later in the year. The
publication will celebrate the impact of the Media Sandbox scheme by
telling the stories, highlighting the successes and sighting the
legacies. Working with Bristol based designers Wildfire, photographer
Toby Farrow and writer Steve Wright, this will be a read not to be
missed.
The Media Sandbox Final Showcase Event & Publication Launch will
be held on October 20th 2009 at Watershed. We’ll post more details
soon, so watch out for information.
Best wishes,
Victoria
Hunt moose, dodge zombies, game the city: igfest 09
August 13, 2009
Posted by Clare in: Events | Bristol | Add a comment
There is a festival where you hunt moose with your mobile phone and run away from zombies. Where you treasure hunt and throw paint over strangers. Where the city becomes a giant playground for the weekend and the consoles and computers are left behind. That festival is igfest: Bristol's international celebration of street games, social play and mucking about. It’s back, and they want to play with you.
igfest is based around Bristol’s stunning Harbourside and returns from 11-13 Sept. There are dozens of games from the best international artists and street games designers to choose from. Best of all, it's entirely free, thanks to support from the National Lottery through Arts Council England.
The festival will kick off on Fri 11 Sept with La Noche de los Muertes (The Night of the Dead), a giant chase game across the city. Based on last year's huge hit Journey to the Middle of the Night, players are pursued by zombies between seven scenes set in secret locations around the city, ending with a Mariachi band and a macabre procession.
In the week leading up to the festival four Moose will make their way from their summer feeding grounds around Bristol into the city for the festival in the Moosehunt game. Local people can hunt these magnificent beasts and capture them on film and on Thursday night there is even a guided pre-festival hunt for city dwellers.
The programme continues over the weekend with games for all age groups. Some igfest games will test your stamina; others will challenge your wits. Some will have rich themes and narratives whilst others just ask you to chuck paint. Some games last hours and others take just a few minutes. Some are high tech and some use no tech. Every single one, however, is pure, unabashed fun.
Simon Johnson, Festival Director and Pervasive Media Studio resident, said:
With igfest, the city is your playground. You can run and hide, seek and find, kick a ball, throw some paint, outwit a zombie, dodge a laser, hunt a moose. Bring your family, bring your friends, and come out and play with us.
To get a flavour of the treats you’ll be in for, check out a 90 second film from last year’s festival at igfest.org/igfest08.
iShed panels at SXSWi?
August 13, 2009
Posted by Clare in: Events | Innovation | Bristol | Add a commentI just had confirmation that the two panels I proposed (in conjunction with people from last year's Arts Council funded SXSW delegation) are through to the next stage for South by South West Interactive 2010. The ideas I have put forward:
VOTE: Seeing Round Corners: Artists as Innovators in the Corporate World
Overview: How can traditional tech companies see the world in a new way? This case study led session will explore the ground-breaking work of artists who have collaborated with corporate R&D labs. By embracing open-innovation and working at the boundaries of the understood, what new creative and technical possibilities arise?
Feedback from SXSWi director Hugh Forrest: “Cool idea for a panel. I really really like the “artists as innovators” concept. Moreover, I think this concept fits in well with all the creativity / inspiration / out-of-the-box thinking that we try to foster at SXSW Interactive.”
VOTE: Pervasive Games and Playful Experiences: Rendering the Real World
Overview: "The most photorealistic, networked environment you can play in is real life”. Mobile internet, pervasive gaming and sensor-enriched public spaces enable new possibilities in game-play, distributed story-telling and immersive events. Building on previous SXSW events, leading practitioners will explore the ethics, design challenges and business potential of this new form.
SXSWi director Hugh Forrest: “Excellent idea for a session. I like the focus on pervasive games—and I know that this is a topic / experience that SXSW attendees love to engage in.”
The panels now enter the panel picker voting process to select next year's programme: votes are taken from community (30%), SXSW Advisory Boards (40%) and the SXSW staff (30%).
So now we need your help to get these panels in. Between Monday 17th August and Monday and September 4th, please go on to the site, follow the instructions below and cast your vote for us. There will be more info on both of the panels on the site.
Voting instructions:
- Click “Sign In” at the top right of the page.
- Next click “create a new account” and fill out the simple form.
- Once you are signed up you will be able to review, rate and comment on all submissions for the 2010 event
Also do vote for the panels from Bristol Media, Team Rubber, Dan Dixon CX Partners and Capsule:
Team Rubber
Nooks and Grannies: Exploring Older Niches Online
Open source government: Can collaborative methods save democracy
Taking Traditional Narrative Online: Extending Film Worlds Interactively
Bristol Media
How networks will make your business fly
From the kitchen table to $Million business
Capsule
New Ways of Collecting: Digital Archives and Contemporary Histories
Dan Dixon
Social Architecture and Narrative Design
The Aesthetics of Pervasive Gaming
CX Partners
Making the Mobile User Experience Simpler
Delight

