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AntiVJ Artists' Showcase and Discussion now on dShed

September 28, 2009

Posted by Shirin in: Watershed | Innovation | Technology | Bristol | Add a comment

International visual label AntiVJ visited Watershed earlier this month for a showcase of their recent projects and an in-conversation presentation with Watershed's Head of Programme Mark Cosgrove and HP Labs' Research Director Phil Stenton.The event included a talk by AntiVJ member Joanie Lemercier, the demonstration of a 3D installation using AntiVJ's stereoscopic software and a lively discussion on the impact of utilising today's technologies, the relationship between technology and narration and the future of 3D in and outside cinema.

AntiVJ, who received international acclaim for their installations and projections in Montreal, Brussels, New Songdo City and Shanghai, combine powerful video projections with digital mapping techniques and holographic illusions to offer an alternative perception on social spaces and cultural communication. Offering a compelling insight into why AntiVJ are at the forefront of a new, boundary crossing art form, the showcase is now online at dShed.

dShed is Watershed's online showcase of digital creativity being produced in the South West of England and beyond. dShed provides a publishing platform for artists, media producers and communities and a space to view, explore, create, learn, discuss and debate about creative digital media and culture.



Igfest: The sun shone and the city played

September 21, 2009

Posted by Clare in: Gaming | Bristol | Add a comment

With igest 2009 over, its worth noting its success and celebrating the fact that over 1000 players raced through Bristol, chased moose with their mobile phones, played a 100-player game of Snakes and Ladders and painted the town – and each other – red.

Wired magazine described igfest as “incorporating elements of augmented reality and crowdsourced theatre.” The interview with Simon Johnson stressed that street gaming is not all just running around. As he explaines, a good pervasive game changes the players' perception of the people and environment around them, and explores the concept of permission.

Ifgest might be over for another year, but pervasive gaming events can be found throughout the UK. Simon Games’ iglab, a beta test of games in development runs every month in Bristol and Hide&Seek is touring its mini-festival Sandpit until late November with monthly events in London.

igfest 09 is an international celebration of Street, Pervasive and Social games. It is programmed by Simon Games
with support from the National Lottery through Arts Council England, along with HP Labs, Watershed, Pervasive Media Studio, RELAYS and South West Screen.